Publications
Here you can find the complete list of my publications. You can use the tag cloud below to select only the papers dealing with specific research topics. You can expand the Abstract, Links and BibTex record of each paper.
2023
Sabatucci, Luca; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi
Digital Practices: Introducing Social Dimension in Digital Twins Proceedings Article
In: 2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE), pp. 52–57, IEEE, Milano, Italy, 2023, ISBN: 9798350300802.
Abstract | Links | BibTeX | Tags: Cyber-Physical Systems, Digital Twins, Elderly
@inproceedings{sabatucciDigitalPracticesIntroducing2023,
title = {Digital Practices: Introducing Social Dimension in Digital Twins},
author = { Luca Sabatucci and Agnese Augello and Giuseppe Caggianese and Luigi Gallo},
url = {https://ieeexplore.ieee.org/document/10405710/},
doi = {10.1109/MetroXRAINE58569.2023.10405710},
isbn = {9798350300802},
year = {2023},
date = {2023-10-25},
urldate = {2024-02-19},
booktitle = {2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE)},
pages = {52–57},
publisher = {IEEE},
address = {Milano, Italy},
abstract = {Digital Twin is one of the key components of society's digital transformation and a promising paradigm to support the development of cyber-physical systems. Currently, researchers are investigating methodologies that exploit Digital Twins as general-purpose abstractions for complex modelling and simulation. This paper explores the idea of explicitly representing the physical and social context in cyber-physical systems through dynamic digital entities. To this aim, we introduce the concept of Digital Practice as a shared (social) digital concept, highlighting how reality is not merely described by the state of physical objects (digital twins) but also by connections among them. We illustrate this concept by exploiting an assistance scenario for the elderly.},
keywords = {Cyber-Physical Systems, Digital Twins, Elderly},
pubstate = {published},
tppubtype = {inproceedings}
}
2020
Chirico, Andrea; Giovannetti, Tania; Neroni, Pietro; Simone, Stephanie; Gallo, Luigi; Galli, Federica; Giancamilli, Francesco; Predazzi, Marco; Lucidi, Fabio; Pietro, Giuseppe De; Giordano, Antonio
In: Frontiers in Psychology, vol. 11, pp. 123, 2020, ISSN: 1664-1078.
Abstract | Links | BibTeX | Tags: Elderly, Healthcare, Monitoring, Virtual Reality
@article{chiricoVirtualRealityAssessment2020,
title = {Virtual Reality for the Assessment of Everyday Cognitive Functions in Older Adults: An Evaluation of the Virtual Reality Action Test and Two Interaction Devices in a 91-Year-Old Woman},
author = { Andrea Chirico and Tania Giovannetti and Pietro Neroni and Stephanie Simone and Luigi Gallo and Federica Galli and Francesco Giancamilli and Marco Predazzi and Fabio Lucidi and Giuseppe De Pietro and Antonio Giordano},
doi = {10.3389/fpsyg.2020.00123},
issn = {1664-1078},
year = {2020},
date = {2020-01-01},
journal = {Frontiers in Psychology},
volume = {11},
pages = {123},
abstract = {Performance-based functional tests for the evaluation of daily living activities demonstrate strong psychometric properties and solve many of the limitations associated with self- and informant-report questionnaires. Virtual reality (VR) technology, which has gained interest as an effective medium for administering interventions in the context of healthcare, has the potential to minimize the time-demands associated with the administration and scoring of performance-based assessments. To date, efforts to develop VR systems for assessment of everyday function in older adults generally have relied on non-immersive systems. The aim of the present study was to evaluate the feasibility of an immersive VR environment for the assessment of everyday function in older adults. We present a detailed case report of an elderly woman who performed an everyday activity in an immersive VR context (Virtual Reality Action Test) with two different types of interaction devices (controller vs. sensor). VR performance was compared to performance of the same task with real objects outside of the VR system (Real Action Test). Comparisons were made on several dimensions, including (1) quality of task performance (e.g., order of task steps, errors, use and speed of hand movements); (2) subjective impression (e.g., attitudes), and (3) physiological markers of stress. Subjective impressions of performance with the different controllers also were compared for presence, cybersickness, and usability. Results showed that the participant was capable of using controllers and sensors to manipulate objects in a purposeful and goal-directed manner in the immersive VR paradigm. She performed the everyday task similarly across all conditions. She reported no cybersickness and even indicated that interactions in the VR environment were pleasant and relaxing. Thus, immersive VR is a feasible approach for function assessment even with older adults who might have very limited computer experience, no prior VR exposure, average educational experiences, and mild cognitive difficulties. Because of inherent limitations of single case reports (e.g., unknown generalizability, potential practice effects, etc.), group studies are needed to establish the full psychometric properties of the Virtual Reality Action Test.},
keywords = {Elderly, Healthcare, Monitoring, Virtual Reality},
pubstate = {published},
tppubtype = {article}
}
Other
Talks
Keynote Talks
- 2023, October 10 – Artificial Intelligence and Virtual Reality Advances and Applications in Research Oncology and Clinical Oncology, Next Oncology 2023, Next Oncology – Supporting Oncology through innovation, Milano, Italy. Website
- 2022, March 1 – Touchless interactions in Surgery, ICCI 2022, International Conference on Cybernetics and Innovations, Ratchaburi, Thailand. Website
- 2019, June 25 – Interactive Virtual Environments: From the Laboratory to the Field, SalentoAVR 2019, 6th International Conference on Augmented and Virtual Reality, Lecce, Italy. Website
- 2016, October 2 – Vision-based human-computer interaction in the operating theatre, PRIP 2016, 13th International Conference on Pattern Recognition and Information Processing, Minsk, Republic of Belarus. Website
- 2015, September 1 – Touchless Interaction in Surgery: the Medical Imaging Toolkit experience, SalentoAVR 2015, 2nd International Conference on Augmented and Virtual Reality, Lecce, Italy. Website
Invited Talks
- 2023, November 14 – Realtà Aumentata e Virtuale, La Scienza che non c’era: L’informatica e i prossimi 100 anni del CNR, Area di Ricerca CNR Pisa, Pisa, Italy. Website
- 2023, September 30 – Lessons Learnt from the SMART BEAR Project, STRESS Congress, Palatul Parlamentului, Bucarest, Romania. Host: Prof. Luiza Spiru.
- 2023, May 2 – Enhancing and promoting tangible and intangible cultural heritage: an HCI perspective, PhD Course in “Umanesimo e Tecnologie”, Università di Macerata, Italy. Host: Prof. Roberto Lambertini.
- 2022, December 19 – Sperimentare la realtà estesa e l’interazione uomo-macchina nella riabilitazione personalizzata, Personalized Rehabilitation: Combining Mind, Body and Genetics 2022, Università degli Studi della Campania Luigi Vanvitelli, Napoli, Italia.
- 2022, October 25 – Home Care and Assisted Living for the Elderly: The SMART BEAR Approach, Digital Transformation Summit 2022, Funchal, Madeira, Portugal. Website
- 2022, September 9 – Enhancing and promoting tangible and intangible cultural heritage: an HCI perspective, eXtended Reality and Artificial Intelligence, International Summer School 2022 on “XR and AI for enhancing cultural and territorial heritage”, Matera, Italy. Host: Prof. Ugo Erra. Website
- 2018, December 14 – The potential of virtual reality in various health care settings: promises and challenges, Artificial Intelligence and Health, Rome, Italy. Host: Prof. Clara Balsano. Website
- 2018, November 15 – Piattaforma DatabencArt – progetto per le scuole della Campania, XXII Edizione della Borsa Mediterranea del Turismo Archeologico, Paestum (SA), Italy. Host: Luisa Franzese. Website
- 2018, September 29 – La realtà virtuale per il training cognitivo, Convention Realtà virtuale in soggetti con impairment cognitivo, Gallarate (VA), Italia. Host: Dr. Marco Predazzi. Website
- 2017, February 15 – Interactive ICT technologies for Cultural Heritage, Museo Archeologico Nazionale di Napoli (MANN), Napoli, Italy. Host: Dr. Paolo Giulierini. Website
- 2014, June 6 – Interfacce gestuali touchless per la visualizzazione di immagini mediche, Chirurgie 2014 – Simulazione nella Formazione, Programmazione e Ricerca in Chirurgia, Napoli, Italy. Host: Prof. Marco De Fazio. Website
- 2013, November 11 – Multi-DOF touchless interaction with 3D medical data, Body Tracking in Healthcare 2013, Microsoft Research, Cambridge, UK. Organisers: Abigail Sellen, Kenton O’Hara, Scarlet Schwiderski-Grosche. Website
- 2008, March – Realistic vs. magic interaction metaphors in virtual environments, Multimedia Techniques for Device and Ambient Intelligence – MTDAI 2008, Mogliano Veneto, Italy. Host: Prof. E. Damiani.
Awards
Best Research Paper Award @ AIxPAC
Best Research Paper Award @ ICT4AWE
Second Place Award - Gesture Demonstration Competition @ ICPR
L. Gallo, A.P. Placitelli, G. De Pietro, “A Kinect NUI for 3D Medical Visualization”, demonstrated at the CHALEARN Gesture Demonstration Competition, in conjunction with the 21st International Conference on Pattern Recognition (ICPR 2012), Tsukuba International Congress Center, Tsukuba Science City, Japan, November 10-11, 2012. Organizers: Isabelle Guyon, Vassilis Athitsos. Judges: Alex Balan, Hugo Jair Escalante, Paul Doliotis, Jeffrey Margolis. ChaLearn Gesture Demonstration Competition website
Best Research Paper Award @ IIMSS
L. Gallo, “A Glove-Based Interface for 3D Medical Image Visualization”, presented at the 3rd International Symposium on Intelligent and Interactive Multimedia: Systems and Services, Baltimore, USA, 28-30 July 2010.
Master Degree & PhD Theses
L. Gallo, “Semi-immersive interactive virtual environments for 3D medical imaging,” University of Naples “Parthenope”, Philosophiæ Doctor degree in Information Engineering, 2010. Tutor: Prof. Luigi Romano. Ph.D. Thesis
L. Gallo, “Distribuzione ed esecuzione automatica di task in griglie pervasive,” University of Naples “Federico II”, Master of Science in Computer Engineering, 2006. Supervisors: Antonio Coronato, Giuseppe De Pietro. M.D. Thesis